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QLRT XCode embeds the QuickLicense runtime in a static library that can be dropped directly into your XCode project.
Add a few lines of code to instantiate the QLRT class and call the send function with any command string in the runtime programming interface. It's that easy!
Want to create a plugin with Xcode?
See how QLRT Xcode makes it easy with the PluginProtect Photoshop video and source download.
System Requirements:
QLRT Xcode works with Apple's Xcode development system running on Mac OS X 10.7 or later. The QuickLicense product running on either Mac or Windows is required to configure and generate Ticket files.
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